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GiaRosArt
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GiaRosArt
Home
Games
Puzzle
Adventure
Experimental
Design
Mechanics
Maps
Interfaces
Coding
Software
Scripts
Diagrams
Art
Traditional
Digital
3D
Audio
Music
Sounds
Remixes
Video
Animations
Editing
Streaming
About
Skills
Contact
Collections
More
Home
Games
Puzzle
Adventure
Experimental
Design
Mechanics
Maps
Interfaces
Coding
Software
Scripts
Diagrams
Art
Traditional
Digital
3D
Audio
Music
Sounds
Remixes
Video
Animations
Editing
Streaming
About
Skills
Contact
Collections
Scripts
C
When I started lerning
algorithms and programming techniques
I coded in C only on paper.Â
Program in C, made for an algorithm class, that reads the gender, height and weight from a keyboard input (2009).
C++
Then I started coding simple programs on console, without interface, in C++
.Â
Program in C++, made for an algorithm class, that reads the HD size, memory and processor from a PC and compares the information (2009).
Program in C++ that saves the inputs in a 4x4 matrix and returns the position of the major and minor numbers (2009).
C
#
To produce games I use Unity 3D, programming in C#. I also use Windows Forms for simple programs.Â
Script made in C# using Windows Forms for an algorithm class that reads the day, month and year and convert the numbers into words (2013).
Script made in C# for an Unity 3D class, to control a character on Unity 3D (2014).
AS3.0
To produce games initially I used Adobe Flash, programming in AS3 with Box 2D.Â
Script made in AS3 for an Adobe Flash class, that gives the player the control of a spaceship with limited lives and continues (2013).
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