This game was originally made on Adobe Flash (first video), and then it was remade for Unity 3D (second video). This adventure game, developed for Windows, but with plans to expand to consoles, has a world of dreams and nightmares with an interactive piano on the floor used to enable the character's skills. I created the mechanics, the maps, the interface (logo, icons and menus), the soundtrack, the programming in C# and AS3.0, and edited the shaders and fog in Unity 3D to create this visual style (2013 - 2015).